How Aiming.Pro Works - The Theory
Your aim, like any other skill in life, can be improved with the right kind of practice. The goal of Aiming.Pro is to offer ‘the right kind of practice’. In theory, you could just play many many hours of games to try and improve but this approach has two issues:
1) It is really inefficient. The gains from many hours of game playing could be achieved from perhaps minutes of targeted, focussed practice drills.
2) You will never reach your full potential. As evidenced by numerous studies, deliberate practice is essential to achieve peak performance. Even top level pro players spend more time practicing than they do playing.
So the promise from Aiming.Pro is this:
Regularly spend a small amount of time practising your aiming skills here and you will improve faster than if you didn’t.
It’s as simple as that.
Key Aiming Skills
To break it down even further, Bounce says the following are necessary to achieve maximum practice efficiency.
- Focussed Drills
- Feedback
- Motivation
- Skill Integration
Focused Aiming Drills
The only way to comprehensively improve your aim, is to break down aiming into its component parts and practice each part individually. Whilst it might not seem that way, aiming is a complex skill comprised of many different sub-skills including:
- Hand-eye coordination
- Reaction speed
- Perception
- The flick motor skill
- The tracking motor skill
And more. And whilst to some extent, you get the ability to practice these simply by playing games, it is much more effective to split these out and practice each one individually. This is exactly what Aiming.Pro offers you. Specific, highly configurable training games designed to practice each of these core skills in a highly optimized way.
Feedback
Without feedback, there isn’t improvement. At the most basic level, this just means knowing whether your shot was a hit or miss. But on a more sophisticated level, detailed feedback will help you identify hidden weaknesses that you didn’t even know existed. For example, do you know the answers to the following:
- Are you better at aiming left or right?
- When you miss, do you tend to overshoot your target or undershoot your target?
- What are your reaction speeds like?
Aiming.pro can help you answer all of these questions and more. Not only that, Aiming.Pro can automatically generate training games designed to specifically target your areas of weakness.
The other crucial area of feedback is measuring long-term performance improvement over time which Aiming.Pro offers in the form of your full gaming history and performance presented on the statistics page.
Motivation
As much as we’d all like infinite motivation in life we, unfortunately, all suffer from the same human condition of preferring things that are enjoyable. Motivation can be hard to access consistently, but there are two proven things that can help to access it – pleasure and progress.
We have set out to make the training games in Aiming.Pro as fun and enjoyable as possible. Additionally, we are constantly working on new game modes to improve variety.
Progress is also important in order to keep motivated and Aiming.Pro helps with this through a progressive training plan of increasing difficulty. We also offer a leaderboard so you can track your progress versus the population at large. And finally, we show you lifetime stats so you can see how you’ve progressed since the day you started.
Skill Integration
The final part is skill integration. Taking the specific skills you have been working on and reintegrating them back into a multi-disciplinary environment. That is – putting it all together. Aiming.Pro offers a highlight challenging skill tests section to really test you to your limits
Core Aiming Skills vs . Game Specific Skills
Developing your core skills is the most important part of improving your aim but it is not wholly sufficient unless complemented by game-specific training. Some examples of areas that require game specific training:
- The AK-47 recoil pattern in Counter Strike: Global Offensive
- Pharah’s rocket launcher projectile travel speed and fall-off rate in Overwatch
- PUBG’s maximum travel distance for projectiles
- Fortnite’s bullet spread and sniper zoom sensitivity
Whilst it would be theoretically possible to recreate some of these conditions in Aiming.Pro, in practice there too many more variables at play to make it realistic. It would never be good enough to remove the need for game-specific training. But that’s ok. Much like a golfer needs to practice core skills as well as practising with their own, unique clubs as well as on specific golf-course, so it’s the same with aiming. The most important part is the practice of core skills but this alone isn’t sufficient. Some game specific training will always be necessary.